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Alpha.png
Echo Alpha.png

Alpha

 

Alpha is a prototype for the new technology. When testing the new technology, he did come with some errors, so he had his faulty parts changed to the old parts and then thrown in the hidden room next to the boss's office. His old parts makes it hard for him to talk much or even handle bright light, and he always seems to be shy; however, when he sees someone he doesn't recognize, he tends to become aggressive towards them, thinking that they are an intruder, even if they have the staff uniform on.

Appearance
 

Normal Mode
A dark blue wolf with brown hair and circular green eyes

Hard Mode

A burnt dark blue wolf with brown hair and narrow green eyes

Mechanics
 

Normal Mode
Alpha becomes active in Night 2. He is down the hallway to the right of the office and slowly creeps down the hall. To safely enounter Alpha, the player has to shine their light on him for a while. If successful, the light automatically turns off and Alpha goes back to the corner.  Otherwise, a jumpscare is imminent.

He is not active in Night 5 but becomes active in the later nights.

Hard Mode
 

Echo Alpha is active from the beginning. His mechanics are the same as normal mode, he just moves faster.

Nights of the Phantom

1991

Sinister Dreams

1989

Return of the Phantom

1997

Part II

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